Skill Name: Supahero Style
Skill Type: Parameica Devil Fruit + Wrestling (WWE STYLE)
Skill Information: The Supa Supa no Mi is a Paramecia-type Devil Fruit that enables the user's body to gain characteristics of a steel blade to attack opponents with, making the user a Fullbody Bladed Human (全身刃物人間 Zenshin Hamono Ningen). "Supa supa" is the noise a knife makes when cutting through something. that its user can create strong blades from any part of their body. The ability allows the user's body to gain characteristics of steel, more specifically a blade. Fayte is also use wrestling mavuers along with her devil fruit style to create the Supahero Style.
Skill Strengths:
-This particular devil fruit makes Fayte immune to slashing damage that are equal or lower tier than her.
-The strength of the steel blades that Fayte can create on her body are equal to equipment equal to her Tier. Currently her blades are equal to Tier 2 swords.
-Fayte also has the ability to cut through objects without the need to physically touch them. Since she is able to air-based slashes like other swordsmen and swordswomen.
Skill Weaknesses:
-Having consume a devil fruit, Fayte has lost the ability to swim.
-Sea-stone & The Sea
-Ranged Combat. The Devil Fruit is effective in close range combat, but range combat is next to useless, since most of the attacks focus within close range.
Skill Type: Parameica Devil Fruit + Wrestling (WWE STYLE)
Skill Information: The Supa Supa no Mi is a Paramecia-type Devil Fruit that enables the user's body to gain characteristics of a steel blade to attack opponents with, making the user a Fullbody Bladed Human (全身刃物人間 Zenshin Hamono Ningen). "Supa supa" is the noise a knife makes when cutting through something. that its user can create strong blades from any part of their body. The ability allows the user's body to gain characteristics of steel, more specifically a blade. Fayte is also use wrestling mavuers along with her devil fruit style to create the Supahero Style.
Skill Strengths:
-This particular devil fruit makes Fayte immune to slashing damage that are equal or lower tier than her.
-The strength of the steel blades that Fayte can create on her body are equal to equipment equal to her Tier. Currently her blades are equal to Tier 2 swords.
-Fayte also has the ability to cut through objects without the need to physically touch them. Since she is able to air-based slashes like other swordsmen and swordswomen.
Skill Weaknesses:
-Having consume a devil fruit, Fayte has lost the ability to swim.
-Sea-stone & The Sea
-Ranged Combat. The Devil Fruit is effective in close range combat, but range combat is next to useless, since most of the attacks focus within close range.
- Tier 1:
- Tier 1 Technique Name: Iron Will
Tier 1 Technique Type: Defensive | Self Range
Tier 1 Technique Cooldown: 1 Post Duration | 3 Post Cooldown
Tier 1 Technique Description: Fayte remains completely motionless and uses her Supa Supa no Mi powers to enable his body to gain characteristics of steel and thus impervious to harm, in the same principle to Tekkai.
Tier 1 Technique Strengths:
-Fayte is able to harden her body and nullifies all damage to 0. This only applies to technique and equipment attacks that are same tier or lower than her.
-User Gains a Moderate Endurance buff for technique.
-User is capable of hardening their strikes for half the endurance bonus into strength.
Tier 1 Technique Weaknesses:
-Iron Will does not protect her from mental-based abilities.
-For attacks that higher 1 tier than Fayte, Iron Will can't negate or stop the damage, it can only reduce the damage the attack done by one 'tier' (Meaning if attack is able to give person second degree burns, Iron WIll will reduced damage to first degree burns). For attacks that are 2 or more tier higher than Fayte, Iron will can't stop or reduce the damage.
-Iron Will does not protect her from piercing damage regardless of the attack tier.
-During Iron Will, Fayte remains motionless.
Tier 1 Technique Name: Supa Shedder
Tier 1 Technique Type: Offensive | Close to Mid Range ( 0- 10 Meters. The Max range increase based on Fayte Tier multiply by 10. I.E Tier 2 x 10 = 20 meters)
Tier 1 Technique Cooldown: 1 Post Duration | 3 Post Cooldown
Tier 1 Technique Description: Supa Shedder is base of the Rokushiki skill Rankyaku. Supa Shedder is a powerful projectile technique, in which the users start by kicking or chopping at very high speeds and strength, sending out a sharp compressed air blade that can slice objects and greatly damage a human body. However, it has been shown that almost any length of appendage, at high velocities are also capable of this move.
Tier 1 Technique Strengths:
-Projectile is a blade made of air with a sharp edge. It has an edge capable of slicing into an opponent, although it wont fully cut their body, they do suffer heavy damage. (Of Tier Difference, Armor and etc come into play as well.)
-User gains a Moderate strength boost for projectile kick/chop .
-User Gains a Minor dexterity boost for projectile kick/chop towards all water based opponents.
Tier 1 Technique Weaknesses:
-Must be able to move her arms or legs in order to preform the technique.
-Air based opponents receive a Minor dexterity Buff to attack.
-All Heat based opponents will receive a Minor endurance buff to attack.
Tier 1 Technique Name: Supa Sound
Tier 1 Technique Type: Offensive | Close to Long Range with AOE (0 - 15 Meters with AOE of 2.5 Meters)
Tier 1 Technique Cooldown: 1 Post Duration | 4 Post Cooldown
Tier 1 Technique Description:
Supa Sound is move where Fayte will create to steel blades on her arms or legs and rub them to together to produce deafening sound, that be use to temporarily stop opponent(s) healing and break their focus.
Tier 1 Technique Strengths:
-If successful, the Supa Sound makes the opponent deaf for 2 post if they are equal or lower tier than Fayte. If opponent is 1 tier higher than Fayte, they become deaf for 1 post and if opponent is 2 or more tiers higher than Fayte, this move won't make them go deaf.
-If caught within the move, the opponent focus in broken. Meaning any charging, gathering or any sort of preparation for a move is stop.
-Able to effect multiple targets
Tier 1 Technique Weaknesses:
-This move can't tell the difference between friend and foe, anyone expect for Fayte who is caught within the move is subjected to the effects.
-Fayte must be able to rub her limbs together in order to preform the skill
-The attack can only travel in one direction and its can't be alter.
Tier 1 Technique Name: Supa-Bullet
Tier 1 Technique Type: Offensive | Melee Range
Tier 1 Technique Cooldown: 1 Post Duration | 3 Post Cooldown
Tier 1 Technique Description: A close-quarters combat technique similar to Shigan. Fayte turns one of her fingers into a steel blade then she use pushes that finger into a target at a very high speed, leaving a wound similar to a stab wound.
Tier 1 Technique Strengths:
-User is able to puncture the opponent leaving a deep bullet wound gash.
-User is granted minor strength buff for skill.
Tier 1 Technique Weaknesses:
-User receives a minor endurance debuff for skill.
-Must be within melee range to use the skill
Tier 1 Technique Name: Supa-Claws
Tier 1 Technique Type: Offensive | Melee Range
Tier 1 Technique Cooldown: Duration + 1
Tier 1 Technique Description:Fayte turns the insides of her hands and fingers into blades and slashes like an animal using its claws. This is capable of causing slashing and piercing damage.
Tier 1 Technique Strengths:
-Simple skill to perform
Tier 1 Technique Weaknesses:
- The longer Fayte maintains this skill, the longer the cooldown.
- Tier 2:
- Tier 2 Technique Name: Supa-Smash
Tier 2 Technique Type: Offensive | Melee Range
Tier 2 Technique Cooldown: 1 Post Duration | 4 Post Cooldown
Tier 2 Technique Description:
Using her Supa Supa no Mi Powers, Fayte will 'Harden (Insert Pervert Joke) on of her limbs to match the density of her blades, then she will smack the target up to three times will her harden limb"
Tier 2 Technique Strengths:
-If successful hit, the target suffers a minor debuff in endurance for 1 post
Tier 2 Technique Weaknesses:
-Fayte's speed takes a minor debuff during the duration of the skill.
Tier 2 Technique Name: Supa-Guillotina
Tier 2 Technique Type: Offensive | Close Range (Close: 0-20 Meters)
Tier 2 Technique Cooldown: 1 Post Duration | 5 Post Cooldown
Tier 2 Technique Description: Fayte will form a blade on each of her legs and then perform a leg drop. A leg drop refers to an attack used in which an attacking wrestler will jump and land his leg across a fallen opponent's chest, throat, face or head or in some cases, the groin/lower-abdominal area. Fayte will climb up a something to gain some height over the opponent (Close: 0-20 Meters) and perform a leg drop.
Tier 2 Technique Strengths:
*Fayte gets a Moderate Strength boost during duration of the skill.
Tier 2 Technique Weaknesses:
*Fayte can't change the direction of the move once she starts it.
*Fayte gets a Moderate Dexterity debuff for 1 post after the skill is used.
Tier 2 Technique Name: Supa-Stab
Tier 2 Technique Type: Offensive | Close to Mid Range (0-40 meters)
Tier 2 Technique Cooldown: 1 Post Cooldown | 4 Post Cooldown
Tier 2 Technique Description:
A close-quarters combat technique based on Shigan. Fayte will turn on her fingers into steel blade and then she pushes her finger into a certain target at a very high speed, leaving a bleeding stab wound.
Tier 2 Technique Strengths:
*Fayte is able to puncture the opponent leaving a deep stab wound gash.
*Fayte is granted Moderate strength buff for skill.
*Fayte is capable of utilizing their extended finger for a close-mid range strike, almost like firing mini blades.
Tier 2 Technique Weaknesses:
*Fayte receives a moderate endurance debuff for skill.
*All Earth based users receive a minor endurance boost for skill.
*Possibly to hurt herself. (I.E touching opponent made out of fire, lighting, magma and etc)
Tier 2 Technique Name: Supa-Submission 1
Tier 2 Technique Type: Offensive | Melee Range
Tier 2 Technique Cooldown: Duration + 3
Tier 2 Technique Description:
Standing
Ground
Fayte will form steel blade on her arms (and legs if she using this on the ground) and use her arms to encircle the opponent's neck in a fashion similar to a guillotine. The arm is wrapped around the trachea and the hands are clasped. Pressure is applied upwards to restrict blood flow to the head, eventually causing unconsciousness and, if applied for more time, even death. When executed from the ground, Fayte will try to control the opponent by the hips, for instance using a closed guard. This is done to prevent the opponent from escaping the hold, and to be able to apply additional pressure by extending the hips. It's a very effective maneuver when performed correctly.
Tier 2 Technique Strengths:
*Drains the opponents of their strength and endurance and if apply long enough it can cause opponent to loses unconsciousness and in an extreme case, death.- Spoiler:
-If Fayte has a 3 (or higher) Tier Advantage over her opponent and if she successfully applies the submission hold she is able to choke the opponent out after 1 post.
-It Fayte has a 2 Tier Advantage over her opponent and if she is successfully applies the submission hold she is able to choke out the opponent after 2 post.
-If Fayte has a 1 Tier 1 Advantage over the opponent she is able to choke the opponent out after 3 post.
-If Fayte has a 0 Tier Advantage over the opponent she is able to choke the opponent out after 4 post.
-If Fayte has a 3 Tier disadvantage (or higher) she can choke them out after 7 post.
-If Fayte has a 2 Tier disadvantage she can choke the opponent after 6 post.
-If Fayte has a 1 Tier disadvantage then she can choke the opponent out after 5 Post.
Tier 2 Technique Weaknesses:
*The Longer the move lasts the longer the cooldown.
*This move also Drains Fayte of her strength and endurance the longer the move goes on.
*Can't be use on Giants.
*Must be within melee range of the opponent to use this skill.
Tier 2 Technique Name: Supa-Spear
Tier 2 Technique Type: Offensive | Close Range (0 - 20 Meters)
Tier 2 Technique Cooldown: 1 Post Duration | 6 Post Cooldown
Tier 2 Technique Description:
Fayte charges towards a standing opponent and drives her shoulder into the opponent's midsection, tackling the opponent and forcing them down into the ground back-first.
Tier 2 Technique Strengths:
*Move can knock an opponent out.- Spoiler:
-If Fayte has a 3 (or higher) Tier Advantage over her opponent and if she successfully hits the Supa Spear, the opponent is knock out for 3 post.
-It Fayte has a 2 Tier Advantage over her opponent and if she successfully hits the Supa Spear the opponent is knock out for 2 post
-If Fayte has a 1 Tier 1 Advantage over the opponent and if she successfully hits the Supa Spear the opponent is knock out for 1 Post
-If Fayte has a 0 Tier Advantage or Tier Disadvantage over the opponent she is unable to knock out the opponent
Tier 2 Technique Weaknesses:
-The Direction of the move can be alter once Fayte starts her charge
-Fayte must be able to move in order to perform this move.
Last edited by Fayte on Tue Dec 16, 2014 3:34 pm; edited 1 time in total