Equipment Name: Twin Switchswords
Tier: 3
Type: Weapon
Equipment Significance: Combat Weapon
Description: Switchsword are a duel type combat weapon with three separate modes. In their default state they take on the appearance of a standard weapon hilt about 6in in length, though when the mechanism on the hilt is triggered and a 6in duel edged blade extrudes from the hilt creating a dagger. Unlike a switchblade the switchsword has a third state when the mechanism is triggered again which extrudes the blade even further up to 3ft in length. The second combat type of weapon lies in the materials that make the blade; made of a metallic that becomes toxic when interacting with blood. When released into the system the toxin disorients the targets senses and releases a sensation of disorientation and nausea similiar to motion sickness. Essentially meaning that the more a target moves or perceives movement the worse the toxin's effects become.
Strengths:
Equipment Name: S.S. Grenade (Spike-Stalk Grenade)
Tier: 3
Type: Weapon
Equipment Significance: Thrown Explosive Weapon
Description: These are explosive devices composing of a wooden stalk and an explosive head ranging at 14in in length total, though unlike standard Stalk Grenade's these variants possess four 7in long expandable curved blades on the head. Once thrown, and trigger is set, like a normal grenade it will detonate after a brief period. These are designed to be able to be stuck into a object or even an individual to cause immediate penetrative damage and then explosive.
Strengths:
Tier: 3
Type: Weapon
Equipment Significance: Combat Weapon
Description: Switchsword are a duel type combat weapon with three separate modes. In their default state they take on the appearance of a standard weapon hilt about 6in in length, though when the mechanism on the hilt is triggered and a 6in duel edged blade extrudes from the hilt creating a dagger. Unlike a switchblade the switchsword has a third state when the mechanism is triggered again which extrudes the blade even further up to 3ft in length. The second combat type of weapon lies in the materials that make the blade; made of a metallic that becomes toxic when interacting with blood. When released into the system the toxin disorients the targets senses and releases a sensation of disorientation and nausea similiar to motion sickness. Essentially meaning that the more a target moves or perceives movement the worse the toxin's effects become.
Strengths:
- 1. Weapon mode can be quickly extended/contracted even mid swing.
2. Releases a toxin when interacting with blood.
- 1. Extending/Contracting mechanism can be frozen or tampered with, locking the weapon in its current state.
2. Toxin effects can be overcome through immunities.
Equipment Name: S.S. Grenade (Spike-Stalk Grenade)
Tier: 3
Type: Weapon
Equipment Significance: Thrown Explosive Weapon
Description: These are explosive devices composing of a wooden stalk and an explosive head ranging at 14in in length total, though unlike standard Stalk Grenade's these variants possess four 7in long expandable curved blades on the head. Once thrown, and trigger is set, like a normal grenade it will detonate after a brief period. These are designed to be able to be stuck into a object or even an individual to cause immediate penetrative damage and then explosive.
Strengths:
- 1. Due to the stalk design these can be thrown further and much faster than normal grenades.
2. Capable of causing immediate explosive and shrapnel damage upon detonation within a 5m area radius around them.
- 1. Explosive is equally capable of harming user.
2. As it is on a timer, before detonation, it can be tossed away.
Last edited by Savvy on Thu Dec 18, 2014 2:02 pm; edited 10 times in total