Skill Name: Zell Style
Skill Type: Swordmanship
Skill Information: Zell's custom styles. Learned when he was young, by combining basic techniques, he created his own techniques. In the future, he want to try combining a skill with his DF ability. He can use up to 2 sword style only (depends on the amount of sword he had)
Skill Strengths:
- Can use Multiple swords
- Can attack multiple enemies
Skill Weaknesses:
- Long range fighters
- Multiple projectiles
Skill Type: Swordmanship
Skill Information: Zell's custom styles. Learned when he was young, by combining basic techniques, he created his own techniques. In the future, he want to try combining a skill with his DF ability. He can use up to 2 sword style only (depends on the amount of sword he had)
Skill Strengths:
- Can use Multiple swords
- Can attack multiple enemies
Skill Weaknesses:
- Long range fighters
- Multiple projectiles
- Tier 1:
- Tier 1 Technique Name: Sword Style: Samidare
Tier 1 Technique Type: Offensive
Tier 1 Technique Cooldown: 2 posts
Tier 1 Technique Description: Zell slashes diagonally but in midway he drops the sword, switching hands, before finishing the attack.
Tier 1 Technique Strengths:
- Zell's attack pattern isn't readable, Confusing the enemies.
Tier 1 Technique Weaknesses:
- Multiple enemies
Tier 1 Technique Name: Zell Style: Lightning Guard
Tier 1 Technique Type: Supplementary, Self
Tier 1 Technique Cooldown: 3 posts duration/5 posts cool down (Increase cooldown as Tier up)
Tier 1 Technique Description: Zell trained his legs to provide him with greater speeds. Zell put his right leg in front, 30 cm apart from the left leg. The left leg will push the body, giving a huge momentum and thus, increasing his speed.
Tier 1 Technique Strengths:
- Zell's speed becomes equal to one tier higher opponent's speed.
Tier 1 Technique Weaknesses:
- He must put the right leg in front of his left leg
- Can trip easily in rocky fields
Tier 1 Technique Name: Sword Style: Shinotsuku Ame
Tier 1 Technique Type: Offensive
Tier 1 Technique Cooldown: 2 posts
Tier 1 Technique Description: Zell stabs the ground with his sword, he steps on his sword, and jump to the air while pulling back the sword, he swings the sword at the enemy, and slashes the enemy from upward to downward.
Tier 1 Technique Strengths:
- The opponent is stunned for 1 post if this technique hit him/her.
Tier 1 Technique Weaknesses:
- Multiple enemies
- Caves, places with roof (Unable to jump into the air)
Tier 1 Technique Name: Sword Style: Hard
Tier 1 Technique Type: Defensive
Tier 1 Technique Cooldown: 2 posts
Tier 1 Technique Description: Zell's feet is 50 cm apart, the sword's edge faces the ground and Zell must stand strong on his place, ready to receive any attacks. The sword will block any incoming attack.
Tier 1 Technique Strengths: The sword is able to block all blunt damages and nullifies it to 0.
Tier 1 Technique Weaknesses:
- Can't move, must stay in place.
- Any projectiles
Tier 1 Technique Name: Sword Style: Dirt in You
Tier 1 Technique Type: Offensive
Tier 1 Technique Cooldown: 3 posts
Tier 1 Technique Description: Zell swings the sword at the ground, throwing dusts and dirt into the enemy's line-of-sight. Making them temporary blind because the dirt enter the eyes of the victim. Then, Zell stabs the opponent
Tier 1 Technique Strengths:
- The foe is unaware of the attack
- The opponent can't see the field for 1 posts
Tier 1 Technique Weaknesses:
- Rainy days
- Wet fields
- Eyeglasses