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Hone Hone No Mi (Bone Bone Fruit) (Primary)

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1 Hone Hone No Mi (Bone Bone Fruit) (Primary) on Tue Dec 02, 2014 9:31 pm

Skill Name: Hone Hone No Mi (Bone Bone Fruit)
Skill Type: Devil Fruit
Skill Information: Before it was force fed to its user, the Hone Hone No Mi took on the shape of a human skull in both form and consistency. Its skin was hard as bone, so it was when it was cut open and the grey, brain matter looking pulp was choked down that its power was revealed. This devil fruit is of the paramecia class, and allows the user to create or manipulate skeletons, specifically the skeletons of those who have passed away. However, this is its primary, obvious use. The more subtle, stronger use of this fruit is that it enables the user to fully control their own skeleton, making the user a Skeleton Human. The user is able to extend, contract, thicken, thin, and generally change the shape of their skeleton. This also allows for their bones to become extremely dense and strong seemingly at all times, making things like breaking bones extremely hard to do.
Skill Strengths:
-Users skeleton is extremely dense, making breaking or even fracturing their bones all but impossible
-The user is able to command the skeletons of the fallen, or create them out of thin air by bonding the proper elements together
-The user is able to change the shape of their skeleton, enabling them to use it for combat.
-The users skin stitches back together after the bones are reset in their proper places
-The users muscle stitches back together after the bones are reset in their proper places
Skill Weaknesses:
-The Skeletons the user summons or creates are only as strong as the user
-The user's bones do not regenerate at an accelerated rate, meaning that if the user decided to use the entire bone as its own weapon, they would need to wait for a new bone to be created, as their body would constantly fuse together the elements needed for a replacement via pulling them into the body and fusing them in the correct place and in the spot needed
-The Skeletons the user controls do not have whatever abilities or powers they possessed in life. (I.E. if Alyth found the skeleton of someone renowned for their fighting style, the skeleton would not have that fighting style)
-Sea Stone
-The Sea


T1 Techniques:

Tier 1 Technique Name: Gravediggers Spade
Tier 1 Technique Type:  Melee
Tier 1 Technique Cooldown: 5 posts, 4 post duration
Tier 1 Technique Description: The simplest manipulation of the skeletal structure, this technique focuses on extending and sharpening the Ulna (Lower arm bone), out of the wrist to create a blade that is exactly one meter long. This “Blade” of bone is sharpened along the edge, and at the tip, as a normal sword would be. This blade is actually created in an extremely gruesome way, as it is forced to push through the users skin, tearing it and the muscles that would normally hold it in place. This blade is extremely durable, as it is made of the users extremely strong bone. However, it can still be shattered if an excess amount of force is applied to it.
Tier 1 Technique Strengths:
-Can withstand attacks that are the same tier as the user
-Can hold up against attacks from weapons of one tier higher than the user
-As sharp as a sword of the user’s tier
Tier 1 Technique Weaknesses:
-Sea stone will cut straight through the bone, and force it to retract back into the users body
-Cannot cut through armor higher than the users Tier
-If hit by someone a tier higher than the user with a blunt weapon, the section that is hit will shatter

Tier 1 Technique Name: Carrion Wall (Click for Reference)
Tier 1 Technique Type: Defensive
Tier 1 Technique Cooldown: 3 Posts, 2 Post Duration
Tier 1 Technique Description: The skeleton is the armor of the body, bones covering the squishy, fluid internal organs of the human body. So, by that logic, bone should make a good defense, right? That is the logic applied to this technique. This technique creates a wall in front of the user, a wall of many large skeletons, fused together in a gruesome pile! This wall is extremely strong, and is twice the height of the user, and three times the width.
Tier 1 Technique Strengths:
-Able to take one hit from a T3 Attack before shattering
-Able to take 3 hits from a T2 attack before shattering
-Able to take 10 hits from a T1 attack before shattering
Tier 1 Technique Weaknesses:
-Weak against fire, as the bones will become scorched and brittle
-Can be bypassed by attacks too quick for the user to react to
-Weak to piercing weapons

Tier 1 Technique Name: Undertakers Claws
Tier 1 Technique Type: Melee
Tier 1 Technique Cooldown: 4 Posts, 3 Post Duration
Tier 1 Technique Description: Every undertaker keeps a spade, that much is true. But, some keep claws. Alyth is one of these undertakers. And, using this technique, she can bring out those claws. This technique works on the bones of her knuckles, sharpening them and extending them outwards for a meter, giving her two sets of very strong bone claws. These bone claws are just as sharp as any blade, and have the same sections sharpened as a set of actual hand claws would.
Tier 1 Technique Strengths:
-Can withstand attacks that are the same tier as the user
-Can hold up against attacks from weapons of one tier higher than the user
-As sharp as a sword of the user’s tier

Tier 1 Technique Weaknesses:
-Sea stone will cut straight through the bone, and force it to retract back into the users body
-Cannot cut through armor higher than the users Tier
-If hit by someone a tier higher than the user with a blunt weapon, the section that is hit will shatter


Tier 1 Technique Name: Ashes to Ashes
Tier 1 Technique Type:  Passive
Tier 1 Technique Cooldown: 4 Posts, 3 Post Duration
Tier 1 Technique Description: When Alyth was fed the Hone Hone no mi, it was by a slave owner to keep his slaves working, even after they passed away. It was the only job she was allowed to have, as he had broken her spirit enough to allow her to have the power she earned. This technique is the one she is most familiar with, as it is a technique that allows her to raise the skeletons of the dead to do her bidding. To do this, she takes in a deep breath, and holds her dominant hand outwards, raising it up slowly until it is above her head. As she raises her arm, any skeletons in the area that do not have a soul, suddenly come alive. These skeletons are than under her control for a short time, essentially allowing her to have a small supply of minions at any time.
Tier 1 Technique Strengths:
- Allows Alyth to summon up to three skeletal minions
- While the minions are under her control, she can opt to use her eyes to see what they see, essentially allowing her to switch from minion to minion to see things at different angles
- Allows Alyth to stay at a distance and fight
Tier 1 Technique Weaknesses:
- The skeletons she summons are only as strong as she is
- She can only ever summon three minions, maximum
- If no corpses are nearby, she must expend more energy to create them out of the elements in the air, which adds two posts onto the cooldown, and knocks down the duration by one post.

Tier 1 Technique Name: Dust to Dust
Tier 1 Technique Type: AoE (From Character) 2.5 Meter Range, Bone Manipulation
Tier 1 Technique Cooldown: 4 Posts
Tier 1 Technique Description: Sometimes, no matter how hard you try to keep your opponent at range, it doesn’t work. Sometimes, you just need a surprise. This is Alyth’s sneak attack, her surprise to those that get close in a fight. This technique has no warning, except for a quick exhale, followed by a sudden emergence of at least twenty spikes of bone, from all over her body! These spikes extend out to two and a half meters, thinning out as they get longer. But, the thing that makes this a surprise is how fast they travel, emerging in only a few seconds, maxing out their range in about 4 seconds. After they reach their full extension, these bone spikes retract back into her body, and the places torn open by them stitch back together, leaving only blood on her skin and tatters of her clothes to show what had just happened.
Tier 1 Technique Strengths:
-Hard to dodge
-Able to pierce T1 armor
-The bones have no “blind spot”, as they spread out in a 360 degree radius
Tier 1 Technique Weaknesses:
-Can be avoided by jumping over Alyth, as no spike extends above her head
- Can be shattered by a blunt weapon of a higher Tier
- Sea stone or sea water coming into contact with any of the spikes will force them to revert to normal bones.

T2 Techs:

Tier 2 Technique Name: Gravekeepers Armament (Click for Visual)
Tier 2 Technique Type: Defensive, Supportive
Tier 2 Technique Cooldown: 5 Posts, 4 Post Duration
Tier 2 Technique Description: The Hone Hone No Mi is a powerful fruit, but it also has the intrinsic drawback of requiring the user to put their own body in danger to use it. However, with enough experience, most users of the Hone Hone no mi have figured out how to use this technique. This technique covers most of the users upper body in an armor of bone, which covers the entirety of their arms, their chest, the right side of their neck, and a small part of the head in a skeletal looking armor that shines like metal. The makeup of this armor enables it to be used in place of the users own bone, giving the added bonus of returning some of their own feel of being human to the user.
Tier 2 Technique Strengths:
-Can be used as a catalyst for any technique listed
-Gives the protection of T2 Armor
-Cannot be broken by weapons of a lower tier than the user
Tier 2 Technique Weaknesses:
-Can be broken by weapons of a higher tier than the user
-Coming into contact with sea stone will make any changes to this armor reverse, and make it only as durable as regular bone
-Less effective against fire based opponents

Tier 2 Technique Name: Gravekeepers Storm
Tier 2 Technique Type: AoE
Tier 2 Technique Cooldown: 4 Posts
Tier 2 Technique Description: Having control over bones is a very great power, as it makes it much harder for you yourself to be damaged by force..but sometimes, even that isn’t good enough to keep you protected..sometimes you need a hurricane of bone. This skill is that very idea. To activate this, there is no visible tell. Typically, the user will stand still in a spot before the hurricane is formed however. This hurricane lasts for three posts, during any one of which it can be forced to be blown outwards in every direction, away from the user.
Tier 2 Technique Strengths:
-Surrounds User in extremely Sharp Bones
-The bones can be shot outwards as bullets, getting shot out in a 360 degree radius
Tier 2 Technique Weaknesses:
-Less effective against fire
-Sea stone will disintegrate the bones


Tier 2 Technique Name: Graveyard Blitz
Tier 2 Technique Type: Ranged, Mid Range
Tier 2 Technique Cooldown: 3 Posts
Tier 2 Technique Description: With the ability to create and manipulate bones, one would think that it would be hard to have attacks that go out at range.  But, in reality, its the very manipulation of bones that makes it possible for ranged techniques to exist. This is one of those techniques. The user first creates a human sized skull, which takes half of a post to do. Next, they grip it tightly, and chuck it over handed at someone, using their manipulative skill to make it travel at about the speed of a bullet of equal tier to the user.
Tier 2 Technique Strengths:
-Not weak to fire, as it will ignite the entire skull
-Good at Close to Mid Range
Tier 2 Technique Weaknesses:
-Sea stone can disintegrate the skulls
-Not good at long range

Tier 2 Technique Name: Gravekeepers Ace
Tier 2 Technique Type: Ranged, Close-Mid Range
Tier 2 Technique Cooldown: 2 Posts
Tier 2 Technique Description: The second ranged ability, Gravekeeper's Ace allows Alyth to create needle like bones that she can throw, or simply create from slivers of her bone and launch out of her palms, whichever is quicker. These needles, either way, are extremely powerful, able to punch through many kinds of metal, with their strength increasing as the users does.  
Tier 2 Technique Strengths:
-Good for sneak attacks
-Able to pierce armor of the same tier as the user
Tier 2 Technique Weaknesses:
-Sea stone will disintegrate the bone
-Not good at long range

Tier 2 Technique Name: Dance on Your Grave
Tier 2 Technique Type: AoE, Minion Summoning
Tier 2 Technique Cooldown: 5 Posts, 4 Post Duration
Tier 2 Technique Description: A variation of Alyth's minion summoning, this summons up from the very earth itself a ring of skeletal torsos, armed and armored with random weaponry, which can be used to defend her, or manipulated into a random assortment of weapons. These Minions are just as powerful as Alyth, but they come with one massive weakness...they cannot move from the spot they are summoned, not unless she turns them into a weapon. These skeletons are just as durable as Alyth, just as strong, and able to manipulate their bones, with her intervention. These minions move completely independently, acting as a defensive wall of movable bone and blades.
Tier 2 Technique Strengths:
-Surrounds Alyth in minions
-Alyth can change the shape of her minions to create weapons if needed
Tier 2 Technique Weaknesses:
-Minions cannot move from their place without her intervention
-Sea stone will disintegrate her minions

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Kalliope

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You character can start out as T2 http://fortunesfolly.forumotion.com/t91-starting-tier-bonus. You can make your T2 skills if you want. If you want to make them later that is fine.

Also for your skill weaknesses add in standard Devil Fruit weaknesses. Sea-stone and The Sea (Character can't swim)

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Kalliope

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