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Kaibun Kaibun no Mi - Primary skill

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1 Kaibun Kaibun no Mi - Primary skill on Fri Jan 23, 2015 3:46 pm

Skill Name:Kaibun Kaibun no Mi (Cinder Cinder Fruit)
Skill Type: Devil Fruit - Logia
Skill Information: User becomes a Cinder Man, being able to convert his body into and control cinders and ashes. Most physical attacks go through him unless they are imbued with Haki.
Skill Strengths:
-Great use for cover, distraction, and stealth, and possibility to blind with ash
-User is able to imbue his attacks with heat, able to burn and ignite flamable objects
- Heated body can inflict damage on those that attack physically
-Resistant to fire and heat and most explosions
Skill Weaknesses:
-Being doused by water can cancel out ash based powers for a turn while he dries
-Rain and wind can make ash based attacks weaker or blow them away completley
-Seastone
-bodies of water above knee level
-Haki based attacks

Tier 1
Spoiler:

Tier 1 Technique Name: Ember Fist
Tier 1 Technique Type: Melee/ Ranged
Tier 1 Technique Cooldown: 2 posts
Tier 1 Technique Description: User imbues fist with heat and ash before throwing a vicious punch. Or can be launched from arm as projectile
Tier 1 Technique Strengths:
-Can be melee or ranged
-Burn exposed skin or flammable material
Tier 1 Technique Weaknesses:
-Blocked by non-flamable materials
-Seastone

Tier 1 Technique Name: Black Rocket
Tier 1 Technique Type: Support/ Mobility
Tier 1 Technique Cooldown:2
Tier 1 Technique Description: User launches self using a stream of hot ash to increase leap range or move quickly in a direction while in mid air.
Tier 1 Technique Strengths:
-Launches user 5 meters
-Change direction in a fall
Tier 1 Technique Weaknesses:
-Trail is left behind for 1 turn indicating direction he went
- No offensive traits
-If doused or dampened with water, cannot use, cannot use in rain

Tier 1 Technique Name: Black Cloak
Tier 1 Technique Type: Support/AOE
Tier 1 Technique Cooldown: 4 posts
Tier 1 Technique Description: User erupts with hot ash filling an area with black smoke and obscuring himself in the confusion of ashes. basically a living smoke bomb.
Tier 1 Technique Strengths:
-Cloud lasts for 3 turns
- light burns on exposed skin
-Obscure enemy vision
Tier 1 Technique Weaknesses:
-Wind can blow cover away
-Cloud dissipates after it is casted
-Allies caught in cloud may also suffer obscured vision and light burns
-Cannot use in rain

Tier 1 Technique Name: Cinder Burst
Tier 1 Technique Type:  Offense Ranged
Tier 1 Technique Cooldown:3
Tier 1 Technique Description: User shoots a small projectile of hot ash and cinders that burst upon contact.
Tier 1 Technique Strengths:
-Can Obscure vision of target
-Can lightly burn or singe exposed skin or flammable materials
Tier 1 Technique Weaknesses:
- Can be blocked by thicker materials and non-flamable materials
- Mid range Effectiveness dies off after 10m


Tier 1 Technique Name: Pyroclastic Darts
Tier 1 Technique Type:Offense Ranged
Tier 1 Technique Cooldown: 3
Tier 1 Technique Description: User produces 8 (4 for each hand) heated cinder darts before firing them from his hands at targets, can either fire them all at once or one hand(4) at a time.
Tier 1 Technique Strengths:
-Multiple Projectiles
-Burn if darts puncture skin
-ignite hit flammable objects
Tier 1 Technique Weaknesses:
-Short range - dies off after 5 meters
-No effect against ice
-Could accidentally set off any gunpowder or explosives

___________________________________________________________________
Tier 2:

Tier 2 Technique Name: Ember Palm Barrage
Tier 2 Technique Type: Ranged- Close
Tier 2 Technique Cooldown: 3
Tier 2 Technique Description: Roshu launches A volley of red hot palm attacks flying on plumes of hot black ash forward 10 meters. The attacks can be focused to a single target or scattered to strike multiple targets within the 2m mouth of the cone. The fists Strike with about 10 attacks total in rapid succession all with burning damage.
Tier 2 Technique Strengths:
-Burning on contact.
-Flurry of Attacks
-Ranged
Tier 2 Technique Weaknesses:
-Water or Ice based opponents and defences
-No burn effect on DF users of Heat, fire, Magma
- Can be blocked by Thick Metals and stone

Tier 2 Technique Name: Cinder Storm
Tier 2 Technique Type: Ranged- Mid
Tier 2 Technique Cooldown: 3
Tier 2 Technique Description: Roshu holds out his hand as a bunch of golf-ball, sized cinders launch from his hand in rapid succession in a swirling cone max range is 30m. Cinders explode with ash on contact with solid surfaces and can ignite flammable materials.
Tier 2 Technique Strengths:
-Burning damage on contact
-Explosions of ash may blind target
-Covers good surface area.
Tier 2 Technique Weaknesses:
-The small projectiles are pretty easily blocked by thick shields of metal.
-Rain, moisture, or wind cuts down the range. Rain and water cancel the explosion effect
-Rock, Ice, Water, Fire, and Heat df users are immune to the burn damage.

Tier 2 Technique Name: Cinder Bomb
Tier 2 Technique Type: Ranged- Mid Roughly 40 meters, Explodes in a 7.5m radius
Tier 2 Technique Cooldown: 3
Tier 2 Technique Description: Roshu congeals a small mass of embers roughly the size of a football before tossing/ throwing it at a target or target area. Upon command with a gesture Roshu can cause the mass of embers to explode in a scatter of hot smaller embers. If Roshu doesn't activate the explosion manually, the ball will explode on his turn in the next round/ action.
Tier 2 Technique Strengths:
- Distanced area of effect attack.
- Deals burning damage, Ignites nearby flammable items
-Can control when explosion occurs, can delay to fake out opponents.
Tier 2 Technique Weaknesses:
- Wind can change the direction and range of the toss.
-Shower can be blocked by non-flamable materials
-Cannot use in rain, becomes a dud.

Tier 2 Technique Name: Burning Fog
Tier 2 Technique Type: Ranged passive damage/support
Tier 2 Technique Cooldown:4
Tier 2 Technique Description: Roshu inhales a deep breath and expells a streamline of hot ash that expands to cover a 45º cone lingers for two posts.
Tier 2 Technique Strengths:
-Can obscure vision of those caught in the cloud.
-Burning damage
-Causes coughing
Tier 2 Technique Weaknesses:
-Rain or moisture turns the ash to a sludge
-Ash can be blown away by wind techniques.
-Leaves back open

Tier 2 Technique Name: Ember Cannon
Tier 2 Technique Type:Melee
Tier 2 Technique Cooldown: 3
Tier 2 Technique Description: Roshu gathers a large amount of red embers on his fist and forearm increasing the size of his fist. Roshu launches himself at his target If he connects the punch burns and the blasts a small scattering of embers on contact that spreads in a 2 meter cone behind the target.
Tier 2 Technique Strengths:
-Burn damage. can ignite flammable materials
-Strong enough to launch opponents below user tier
-Secondary scattering of embers
Tier 2 Technique Weaknesses:
-No burn effect on water, ice, ground, metal or magma users of same or higher tier.
-Can be blocked by thick metal or stone barriers or Haki users
- Scattering embers can hit allies in range.
___________________________________________________________________



Last edited by Roshu on Thu Apr 09, 2015 3:20 pm; edited 3 times in total

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2 Re: Kaibun Kaibun no Mi - Primary skill on Fri Jan 23, 2015 10:42 pm

Looks good to me. Needs a secondary approval.


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3 Re: Kaibun Kaibun no Mi - Primary skill on Fri Jan 23, 2015 11:40 pm

Kalliope

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Founder
Founder
2nd Approval.

Skill Name:Kaibun Kaibun no Mi (Cinder Cinder Fruit)
Skill Type: Devil Fruit - Logia
Skill Information: User becomes a Cinder Man, being able to convert his body into and control cinders and ashes. Most physical attacks go through him unless they are imbued with Haki.
Skill Strengths:
-Great use for cover, distraction, and stealth, and possibility to blind with ash
-User is able to imbue his attacks with heat, able to burn and ignite flamable objects
- Heated body can inflict damage on those that attack physically
-Resistant to fire and heat and most explosions
Skill Weaknesses:
-Being doused by water can cancel out ash based powers for a turn while he dries
-Rain and wind can make ash based attacks weaker or blow them away completley
-Seastone
-bodies of water above knee level
-Haki based attacks

Tier 1
Spoiler:

Tier 1 Technique Name: Ember Fist
Tier 1 Technique Type: Melee/ Ranged
Tier 1 Technique Cooldown: 2 posts
Tier 1 Technique Description: User imbues fist with heat and ash before throwing a vicious punch. Or can be launched from arm as projectile
Tier 1 Technique Strengths:
-Can be melee or ranged
-Burn exposed skin or flammable material
Tier 1 Technique Weaknesses:
-Blocked by non-flamable materials
-Seastone

Tier 1 Technique Name: Black Rocket
Tier 1 Technique Type: Support/ Mobility
Tier 1 Technique Cooldown:2
Tier 1 Technique Description: User launches self using a stream of hot ash to increase leap range or move quickly in a direction while in mid air.
Tier 1 Technique Strengths:
-Launches user 5 meters
-Change direction in a fall
Tier 1 Technique Weaknesses:
-Trail is left behind for 1 turn indicating direction he went
- No offensive traits
-If doused or dampened with water, cannot use, cannot use in rain

Tier 1 Technique Name: Black Cloak
Tier 1 Technique Type: Support/AOE
Tier 1 Technique Cooldown: 4 posts
Tier 1 Technique Description: User erupts with hot ash filling an area with black smoke and obscuring himself in the confusion of ashes. basically a living smoke bomb.
Tier 1 Technique Strengths:
-Cloud lasts for 3 turns
- light burns on exposed skin
-Obscure enemy vision
Tier 1 Technique Weaknesses:
-Wind can blow cover away
-Cloud dissipates after it is casted
-Allies caught in cloud may also suffer obscured vision and light burns
-Cannot use in rain

Tier 1 Technique Name: Cinder Burst
Tier 1 Technique Type: Offense Ranged
Tier 1 Technique Cooldown:3
Tier 1 Technique Description: User shoots a small projectile of hot ash and cinders that burst upon contact.
Tier 1 Technique Strengths:
-Can Obscure vision of target
-Can lightly burn or singe exposed skin or flammable materials
Tier 1 Technique Weaknesses:
- Can be blocked by thicker materials and non-flamable materials
- Mid range Effectiveness dies off after 10m


Tier 1 Technique Name: Pyroclastic Darts
Tier 1 Technique Type:Offense Ranged
Tier 1 Technique Cooldown: 3
Tier 1 Technique Description: User produces 8 (4 for each hand) heated cinder darts before firing them from his hands at targets, can either fire them all at once or one hand(4) at a time.
Tier 1 Technique Strengths:
-Multiple Projectiles
-Burn if darts puncture skin
-ignite hit flammable objects
Tier 1 Technique Weaknesses:
-Short range - dies off after 5 meters
-No effect against ice
-Could accidentally set off any gunpowder or explosives
_________________________________


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Kalliope's Character Sheet: ~Click Me~
Primary Fighting Style: Magu Kata
Secondary Fighting Style: W.I.P
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4 Re: Kaibun Kaibun no Mi - Primary skill on Fri Apr 03, 2015 2:13 pm

Tier 2 bump

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5 Re: Kaibun Kaibun no Mi - Primary skill on Mon Apr 06, 2015 12:41 pm


Given that this is only a tier-2 edit, I will only be checking the tier-2 techniques. IF it is found that other elements in this application has been changed since its tier-1 approval, in which staff members have not been notified of their changes, you will be reprimanded, and I will personally pull this app out of the approved section to re-review it. With that out of the way, I'll get on with the review.

Ember Palm Barrage: What is the range? Also, are these 10 attacks sent out in rapid succession or can Roshu drag on the intervals to make it more like 10 separate attacks?

Cinder Storm: These 'balls' are launched, correct? If so, they must have a range as well right? Also, is "explode on contact" contact with a solid surface? If not, please specify. A four post cooldown seems a bit high for this technique. Feel free to tone it down to three posts. Your choice, ultimately.

Cinder Rush: I'm a little confused as to how this technique is... well, a technique. Isn't this a passive ability of all logia users? Based on the name of this technique I would assume his speed is faster than normal. If that's the case, I'll need you to clarify that in the description.

Burning Fog: What kind of area is affected by this technique? Does it surround Roshu's position, or is it expelled in a sort of streamline?

Ember Canon: This technique is appropriately explained and straightforward. I see nothing wrong with it.

Add in/modify all of what I asked and I'll give you my figurative stamp of approval. If you find might comments unreasonable or have something that might justify their current states, feel free to explain.

Spoiler:
Code:
[b]Skill Name:[/b]Kaibun Kaibun no Mi (Cinder Cinder Fruit)
[b]Skill Type:[/b] Devil Fruit - Logia
[b]Skill Information:[/b] User becomes a Cinder Man, being able to convert his body into and control cinders and ashes. Most physical attacks go through him unless they are imbued with Haki.
[b]Skill Strengths:[/b]
-Great use for cover, distraction, and stealth, and possibility to blind with ash
-User is able to imbue his attacks with heat, able to burn and ignite flamable objects
- Heated body can inflict damage on those that attack physically
-Resistant to fire and heat and most explosions
[b]Skill Weaknesses:[/b]
-Being doused by water can cancel out ash based powers for a turn while he dries
-Rain and wind can make ash based attacks weaker or blow them away completley
-Seastone
-bodies of water above knee level
-Haki based attacks

[b]Tier 1[/b]
[spoiler]
[b]Tier 1 Technique Name:[/b] Ember Fist
[b]Tier 1 Technique Type:[/b] Melee/ Ranged
[b]Tier 1 Technique Cooldown:[/b] 2 posts
[b]Tier 1 Technique Description:[/b] User imbues fist with heat and ash before throwing a vicious punch. Or can be launched from arm as projectile
[b]Tier 1 Technique Strengths:[/b]
-Can be melee or ranged
-Burn exposed skin or flammable material
[b]Tier 1 Technique Weaknesses:[/b]
-Blocked by non-flamable materials
-Seastone

[b]Tier 1 Technique Name:[/b] Black Rocket
[b]Tier 1 Technique Type:[/b] Support/ Mobility
[b]Tier 1 Technique Cooldown:[/b]2
[b]Tier 1 Technique Description:[/b] User launches self using a stream of hot ash to increase leap range or move quickly in a direction while in mid air.
[b]Tier 1 Technique Strengths:[/b]
-Launches user 5 meters
-Change direction in a fall
[b]Tier 1 Technique Weaknesses:[/b]
-Trail is left behind for 1 turn indicating direction he went
- No offensive traits
-If doused or dampened with water, cannot use, cannot use in rain

[b]Tier 1 Technique Name:[/b] Black Cloak
[b]Tier 1 Technique Type:[/b] Support/AOE
[b]Tier 1 Technique Cooldown:[/b] 4 posts
[b]Tier 1 Technique Description:[/b] User erupts with hot ash filling an area with black smoke and obscuring himself in the confusion of ashes. basically a living smoke bomb.
[b]Tier 1 Technique Strengths:[/b]
-Cloud lasts for 3 turns
- light burns on exposed skin
-Obscure enemy vision
[b]Tier 1 Technique Weaknesses:[/b]
-Wind can blow cover away
-Cloud dissipates after it is casted
-Allies caught in cloud may also suffer obscured vision and light burns
-Cannot use in rain

[b]Tier 1 Technique Name:[/b] Cinder Burst
[b]Tier 1 Technique Type:[/b]  Offense Ranged
[b]Tier 1 Technique Cooldown:[/b]3
[b]Tier 1 Technique Description:[/b] User shoots a small projectile of hot ash and cinders that burst upon contact.
[b]Tier 1 Technique Strengths:[/b]
-Can Obscure vision of target
-Can lightly burn or singe exposed skin or flammable materials
[b]Tier 1 Technique Weaknesses:[/b]
- Can be blocked by thicker materials and non-flamable materials
- Mid range Effectiveness dies off after 10m


[b]Tier 1 Technique Name:[/b] Pyroclastic Darts
[b]Tier 1 Technique Type:[/b]Offense Ranged
[b]Tier 1 Technique Cooldown:[/b] 3
[b]Tier 1 Technique Description:[/b] User produces 8 (4 for each hand) heated cinder darts before firing them from his hands at targets, can either fire them all at once or one hand(4) at a time.
[b]Tier 1 Technique Strengths:[/b]
-Multiple Projectiles
-Burn if darts puncture skin
-ignite hit flammable objects
[b]Tier 1 Technique Weaknesses:[/b]
-Short range - dies off after 5 meters
-No effect against ice
-Could accidentally set off any gunpowder or explosives
[/spoiler]

___________________________________________________________________
[spoiler=Tier 2]
[b]Tier 2 Technique Name:[/b] Ember Palm Barrage
[b]Tier 2 Technique Type:[/b] Ranged- Close
[b]Tier 2 Technique Cooldown:[/b] 3
[b]Tier 2 Technique Description:[/b] Roshu A volley of red hot palm attacks flying on plumes of hot black ash. Striking with about 10 attacks total, all with burning damage.
[b]Tier 2 Technique Strengths:[/b]
-Burning on contact.
-Flurry of Attacks
-Ranged
[b]Tier 2 Technique Weaknesses:[/b]
-Water or Ice based opponents and defences
-No burn effect on DF users of Heat, fire, Magma
- Can be blocked by Thick Metals and stone

[b]Tier 2 Technique Name:[/b] Cinder Storm
[b]Tier 2 Technique Type:[/b] Ranged- Close
[b]Tier 2 Technique Cooldown:[/b] 4
[b]Tier 2 Technique Description:[/b] Roshu holds out his hand as a bunch of golf-ball, sized cinders launch from his hand in rapid succession in a cone. Cinders explode with ash on contact and can ignite flammable materials.
[b]Tier 2 Technique Strengths:[/b]
-Burning damage on contact
-Explosions of ash may blind target
-Covers good surface area.
[b]Tier 2 Technique Weaknesses:[/b]
-The small projectiles are pretty easily blocked by thick shields of metal.
-Rain or water cuts down the range and cancels the explosion effect
-Rock, Ice, Water, Fire, and Heat df users are immune to the burn damage.

[b]Tier 2 Technique Name:[/b] Cinder Rush
[b]Tier 2 Technique Type:[/b] Mobility
[b]Tier 2 Technique Cooldown:[/b] 2
[b]Tier 2 Technique Description:[/b] Roshu evades by rushing in a direction as a cloud of ash moving forward about 3m. In his ash state he can pass through bars, grates, fences, etc.
[b]Tier 2 Technique Strengths:[/b]
-Allows a lot of mobility because of moving in ash state. Able to move around people, and through certain spaces.
-Ash form can inadvertently send people he rushes around into a coughing fit.
[b]Tier 2 Technique Weaknesses:[/b]
-Can be caught with sea stone.
-Can be caught by haki users using Busoshoku
-Cannot use in rain.

[b]Tier 2 Technique Name:[/b] Burning Fog
[b]Tier 2 Technique Type:[/b] Ranged passive damage/support
[b]Tier 2 Technique Cooldown:[/b]4
[b]Tier 2 Technique Description:[/b] Roshu inhales a deep breath and exhales a streaming cloud of hot ash that lingers for two posts.
[b]Tier 2 Technique Strengths:[/b]
-Can obscure vision of those caught in the cloud.
-Burning damage
-Causes coughing
[b]Tier 2 Technique Weaknesses:[/b]
-Rain or moisture turns the ash to a sludge
-Ash can be blown away by wind techniques.
-Leaves back open

[b]Tier 2 Technique Name:[/b] Ember Cannon
[b]Tier 2 Technique Type:[/b]Melee
[b]Tier 2 Technique Cooldown:[/b] 3
[b]Tier 2 Technique Description:[/b] Roshu gathers a large amount of red embers on his fist and forearm increasing the size of his fist. Roshu launches himself at his target If he connects the punch burns and the blasts a small scattering of embers on contact that spreads in a 2 meter cone behind the target.
[b]Tier 2 Technique Strengths:[/b]
-Burn damage. can ignite flammable materials
-Strong enough to launch opponents below user tier
-Secondary scattering of embers
[b]Tier 2 Technique Weaknesses:[/b]
-No burn effect on water, ice, ground, metal or magma users of same or higher tier.
-Can be blocked by thick metal or stone barriers or Haki users
- Scattering embers can hit allies in range.
[/spoiler]
___________________________________________________________________


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6 Re: Kaibun Kaibun no Mi - Primary skill on Thu Apr 09, 2015 3:28 pm

I think I fixed things that were mentioned. If not let me know and I'll get back on it.

Also I was hoping to keep my Blazing Knife skill out so that I could update it with T2 techniques as well. They were both released so I could do updates.

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7 Re: Kaibun Kaibun no Mi - Primary skill on Tue Apr 14, 2015 1:14 pm


Everything checks out, I'll go ahead and give you your first approval. I'll notify the other staff that the t2 techniques require its second approval.


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