Skill Name:
Yosai Yosai no Mi (Fortress-Fortress Fruit)
Skill Type:
Fruit/Mid-Range
Skill Description & Information:
Yosai Yosai no Mi is a big yellow watermelon size fruit with the texture of an apple. Hiroko found it in an island in the north blue. The devil fruit makes the consumer a fortress human, making his inside body maid of stone and bricks while in the outside part, he looks like a normal human. Everything inside of him is little, it’s very very little, but when things from inside reach a minimum distance from the fortress, they become normal sized things. For example, if a cannonball is shot, when it reaches about 1 feet from the user, it will grow to it’s normal size. Hiroko can have weapons, and even living things inside, and he will work like a castle, with food water and other important things inside. In the inside, he is like a type of castle, but with many rooms like some sort of headquarters for people to stay inside if necessary.
Skill Strengths:
Skill Weaknesses:
Yosai Yosai no Mi (Fortress-Fortress Fruit)
Skill Type:
Fruit/Mid-Range
Skill Description & Information:
Yosai Yosai no Mi is a big yellow watermelon size fruit with the texture of an apple. Hiroko found it in an island in the north blue. The devil fruit makes the consumer a fortress human, making his inside body maid of stone and bricks while in the outside part, he looks like a normal human. Everything inside of him is little, it’s very very little, but when things from inside reach a minimum distance from the fortress, they become normal sized things. For example, if a cannonball is shot, when it reaches about 1 feet from the user, it will grow to it’s normal size. Hiroko can have weapons, and even living things inside, and he will work like a castle, with food water and other important things inside. In the inside, he is like a type of castle, but with many rooms like some sort of headquarters for people to stay inside if necessary.
Skill Strengths:
- It allows the user to make effective surprise attacks. This is because the gates opened can't be seen from more than 2 meters.
- No Normal Body: Because he is maid of bricks from the inside, he is like a machine, he isn't affected by poison or acid. He also doesn't have to do things other people do, such as eating, pooing, even breathing. He also can't get sick.
- Stone Body: Because the user is literally maid of stone, he can't be cut by weapons or technics at least 2 tiers lower than him. This means, if he is tier 3, tier 1 weapons can't cut him. If he is tier 4, tier 2 or 1 technics can't cut him either. Etc. He also isn't affected by HIS explosions or attacks. He is literally, harder.
- Full Arsenal: With his ability to make things little and be able to get them inside his body, he can make anything he possesses little to have one of the hundred little workers in his body to grab whatever he needs to store, and take it inside. He can do the same to take out things from his body.
Skill Weaknesses:
- Attacks always come from his body, he can't do an attack from anywhere else with this fruit.
- Sea Stone and Water.
- If the sea stone touches him, neither, Stone Body or Full Arsenal will work at all.
- Because of the same thing, he is slower than normal people. Almost anyone can defeat him in speed.
- Tier 1:
- Wani Kōgeki:
- Tier 1 Technique Name: Yosai Yosai Wani Kōgeki
Tier 1 Technique Type: Support
Tier 1 Technique Cooldown: 5 posts
Tier 1 Technique Description: Literally meaning crocodile attack. The user creates a pair of gates in his hands. From each gate, a crocodile crawls out without being seen because of it's tiny size. The user then throws them at the enemy. When the crocodiles in the air reach a minimum distance from the user (about 1 feet), they grow becoming a normal crocodile.
Tier 1 Technique Strengths:
-The crocodiles act like a tier 1 NPC. They can swim and are 2 meters long and heavier than a human.
-The crocodiles can swim in any type of water. Unless of course some sort of burning or acid water.
Tier 1 Technique Weaknesses:
-They only resist 2 tier 1 attacks or 1 tier 2 attack. A tier 3 automatically kills them and if they are even punched after the 2 tier 1 attacks or 1 tier 2 attacks, they will also automatically die. They can also die with 4 non technic attacks. Tier 3 or higher attacks automatically kill them.
-Crocs can't do more than bitting to deal damage.
- Knife Attack:
- Tier 1 Technique Name: Yosai Yosai Knife Attack
Tier 1 Technique Type: Mid Range (6-10 meters)
Tier 1 Technique Cooldown: 3 posts
Tier 1 Technique Description: The user opens a part in his palm and throws about 10 little knifes from each of them by waving them. When they reach about 1 feet from the user, they grow to be some 30 centimeter long knifes flying towards the opponent.
Tier 1 Technique Strengths:
-Can attack many since they are a total of 20 knifes.
-Can attack in up to 2 directions.
-Knifes can be picked up to use for battle.
Tier 1 Technique Weaknesses:
-It can't damage more than 2 enemies if they aren't close enough.
-The attack are isn't very wide. It only covers about an area of half a meter radius.
-The user can't aim each of the knifes individually.
- Tripe Net:
- Tier 1 Technique Name: Yosai Yosai Net
Tier 1 Technique Type: Mid Range (6-10 meters)
Tier 1 Technique Cooldown: 4 posts
Tier 1 Technique Description: The user opens his chest and launches 3 metallic nets launched by some cannons. The metallic nets are 2.5 meters radius.
Tier 1 Technique Strengths:
-It can trap many enemies.
-It launches up to 3 nets.
Tier 1 Technique Weaknesses:
-Nets are maid of metal, so they can be cut through.
-They are maid of metal, so they can be melted with fire, heat, lava, etc technics.
- Double Bomb:
- Tier 1 Technique Name: Yosai Yosai Double Bomb
Tier 1 Technique Type: Long Range (10-15 meters)
Tier 1 Technique Cooldown: 4 posts
Tier 1 Technique Description: The user opens a pair of gates in his palm, one in each hand. From each of them, he takes out 2 bombs, one in each palm, he then throws them at the enemy, and when they reach about 1 feet from the user, they grow to become normal bombs. The bombs explode in the air.
Tier 1 Technique Strengths:
-Bombs have a 2.5 meter radius of explosion.
-The bombs have big destructive power.
Tier 1 Technique Weaknesses:
-If the bombs fall in water, they won't explode.
-The bombs can be intercepted or bounced to attack the user.
- Fire Feet:
- Tier 1 Technique Name: Yosai Yosai Fire Feet
Tier 1 Technique Type: Support
Tier 1 Technique Cooldown: 5 posts
Tier 1 Technique Description: The user opens two gates in his feet. He lets one flame thrower point down from each of the gates. The flame throwers fire to be able to fly like a jet. This lasts for 4 posts.
Tier 1 Technique Strengths:
-It gives the user the ability to fly.
-The user can fly at a speed of 50 mph.
Tier 1 Technique Weaknesses:
-No offensive abilities. The fire isn't powerful enough to damage.
-No defensive abilities. The fire isn't powerful enough to defend against some things.
- Tier 2:
- Five Point flare:
- Tier 2 Technique Name: Yosai Yosai Five Point Flare
Tier 2 Technique Type: Support
Tier 2 Technique Cooldown: 5 posts
Tier 2 Technique Description: The user opens the tip of his fingers revealing some strange flame throwers that actually launch compressed flame. The fire only reaches about 5 centimeters from the user, so it can't grow in size. The flames are able to cut through metal, wood, iron and almost any type o mineral excluding sea stone and diamond. Causes 2nd degree burns as well. Lasts for 4 posts.
Tier 2 Technique Strengths:
-It can cut through many materials.
-Hiroko doesn't have to apply any strength to cut things since he isn't even touching them.
Tier 2 Technique Weaknesses:
-Can only cut thin things sine they are only 5 centimeters.
-In living creatures, they will be heavily burned and painfully damaged, but this can't cut them.
- Flame Arena:
- Tier 2 Technique Name: Yosai Yosai Flame Arena
Tier 2 Technique Type: Area of Effect (15 Meter Radius)
Tier 2 Technique Cooldown: 4 posts
Tier 2 Technique Description: The user starts spinning on his feet as he extends both arms opening two gates in his hands. Each of them has a flamethrower than launches fire while he is spinning, covering all the area of effect in fire.
Tier 2 Technique Strengths:
-Attacks Many at the time.
-Causes second degree burns.
Tier 2 Technique Weaknesses:
-Doesn't attack up, only around him at his hight. 2.5 meters from the floor.
-The user can't move while spinning.
- Kuchi Cannon:
- Tier 2 Technique Name: Yosai Yosai Kuchi Cannon
Tier 2 Technique Type: Long Range (10-55 meters)
Tier 2 Technique Cooldown: 2 posts
Tier 2 Technique Description: Literally meaning mouth cannon. The user opens his mouth and launches a cannonball from it. When it reaches about 1 feet from the user, the tiny cannonball grows to it's normal size and is launched at a high speed towards the opponent.
Tier 2 Technique Strengths:
-Has the same destructive power than a normal cannonball.
-Can break any T1 ship and sink it.
Tier 2 Technique Weaknesses:
-Can't destroy T2 or higher ships.
-If it attacks people, it can only attack one at the time unless they are casually lined up.
- Oni Catapults:
- Tier 2 Technique Name: Yosai Yosai Oni Catapults
Tier 2 Technique Type: Mid Range (6-40 meters)
Tier 2 Technique Cooldown: 4 posts
Tier 2 Technique Description: The user opens a pair many gates in his shoulders and one in the head. About 10 catapults are revealed at the time. Then, each catapult throws 1 little flaming rock. When the rocks reach about 1 feet from the user, they become normal 2 meter radius flaming rocks flying or rolling towards the enemy.
Tier 2 Technique Strengths:
-Very big destructive power.
-Can attack many.
Tier 2 Technique Weaknesses:
-Can only attack in one direction, in front of him.
-All the catapults attack at the same time, so he can't choose to switch targets for each rock.
- Dual Turrets:
- Tier 2 Technique Name: Yosai Yosai Dual Turrets
Tier 2 Technique Type: Mid Range (6-40 meters)
Tier 2 Technique Cooldown: 4 posts
Tier 2 Technique Description: The user opens his eyes like some sort of gates. In each eye, a little soldier with turrets will start shooting in the direction the user is watching. Each turret shoots about 100 bullets before stopping.
Tier 2 Technique Strengths:
-Great destructive power.
-Perfect to attack many.
-The user can turn around to attack many places.
Tier 2 Technique Weaknesses:
-The user can only attack places he is looking at.
-He can spin and move around, but because of the speed of the turrets, it will only last one post.
-Allies can easily be hit by this easily.
- Tier 3:
- Sniper Shots:
- Tier 3 Technique Name: Yosai Yosai Sniper Shots
Tier 3 Technique Type: Long Range (10-95 meters)
Tier 3 Technique Cooldown: 5
Tier 3 Technique Description: The user opens up to 10 little wholes in his body. The holes are so little, they are only the size of two heads of a little worker in his body. Each whole, which can't be seen because of their size, will have a sniper worker. The snipers will shoot at the enemies in the area around the user and the bullets will grow to their normal size. Each sniper may have up to 1 bullets to launch and the attack only lasts one post.
Tier 3 Technique Strengths:
-Can attack a great number.
-Does same damage as a normal sniper rifle.
-The enemy won't notice the attack, and because of it's quick nature, it's like being attacked from hundred of meters with a sniper, it's almost impossible to evade it.
Tier 3 Technique Weaknesses:
-The little people only have 1 bullet maximum.
-The snipers don't have to attack at the same time necessarily, but if they don't, they are giving the enemy time to react against the next ones, and hiding would be pretty much perfect for them.
-Snipers can pierce flesh and wood, but not stone, not iron, etc.
- Omega Bombs:
- Tier 3 Technique Name: Yosai Yosai Omega Bombs
Tier 3 Technique Type: Area of Effect (30 meters radius)
Tier 3 Technique Cooldown: 4 posts
Tier 3 Technique Description: The user send tiny people with bombs in their hands to place them, just before the area of tinniness finishes. The people will run back leaving 10 bombs around the user and will hide in the fortress. All the bombs will explode in their tiny form, so anyone can see them, but when the explosion gets to 1 feet from the user, it grows gigantically. So this is technically an automatic instant explosion that reaches 30 meters from the user in all directions.
Tier 3 Technique Strengths:
-Incredible destructive power.
-It's an instant explosion with a wide range.
-Causes 3rd degree burns.
Tier 3 Technique Weaknesses:
-Easily hits allies.
-The user can't move while the bombs are getting ready.
-Needs one full post to use it, so he can't use any other attack while he is preparing it.
- Phoenix Arrows :
- Tier 3 Technique Name: Yosai Yosai Phoenix Arrows
Tier 3 Technique Type: Mid Range (6-70 Meters)/Area of Effect (15 meters radius)
Tier 3 Technique Cooldown: 6 posts
Tier 3 Technique Description: The user opens his chest. All the little workers inside will be there with flaming arrows and bows. Each of the hundred of little people will launch 5 arrows making it 500 arrows. The flaming arrows will grow. The arrows will fly up to 70 meters away and will then crash against the target. The arrows cover an area of 15 meters radius.
Tier 3 Technique Strengths:
-Attack many.
-3rd degree burns to anyone in the area.
Tier 3 Technique Weaknesses:
-Arrows can easily be intercepted.
-The user can't attack more than one direction.
- Duo Cannon:
- Tier 3 Technique Name: Yosai Yosai Fire Rain
Tier 3 Technique Type: Mid Range (6-70 Meters)
Tier 3 Technique Cooldown: 2 posts
Tier 3 Technique Description: The user makes his hands go like guns, with two fingers extended and the thumb up. One of the stretched fingers opens and launches a cannonball, and because of doing this with two hands, he launches two cannonballs. The cannonballs then grow and increment speed to make massive damage.
Tier 3 Technique Strengths:
-Can attack two targets at once.
-Cannon balls do massive damage, and are able to sink any tier 1 or lower ship.
Tier 3 Technique Weaknesses:
-Cannonballs can't attack more than one person unless they are lined up.
-It's a very simple attack for it's tier.
- Multi Cannons:
- Tier 3 Technique Name: Yodai Yodai
Tier 3 Technique Type: Close Range (0-35 meters)
Tier 3 Technique Cooldown: 4 posts
Tier 3 Technique Description: The user opens many gates around his body, a total of 30. The gates open in a straight line and then shoot each, one cannonball. When they reach 1 feet from the user, they grow and speed up to attack the enemies around him.
Tier 3 Technique Strengths:
-Can attack many.
-They do massive damage.
-Cannonballs are able to sink tier 1 ships or lower.
Tier 3 Technique Weaknesses:
-Can't aim, it only attacks people around him.
-Can't pass through rock, just break it.
-Doesn't attack up, only around him.
- Tier 4:
- Blazing Tsunami:
- Tier 4 Technique Name: Yosai Yosai Blazing Tsunami
Tier 4 Technique Type: Mid Range (6-140 Meters)
Tier 4 Technique Cooldown: 6 posts
Tier 4 Technique Description: The affected area is all the range. The user extends his both hands, aiming at the targets. He opens gates in his hands revealing flamethrowers. The flamethrowers launch fire towards the target, and when it reaches 1 feet from the user, the fire extends creating some sort of fire wall 30 meters wide and 10 meters high. The attack spreads until it reaches the 140 meters and burns causing 3rd degree burns on them. At the end, it leaves the floor all damaged.
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Tier 4 Technique Strengths:
-Massive range of attack and destructive power.
-Attacks many.
-Pushes anything back with the flare wave. If the enemy is tier 4 or higher, they won't be pushed back.
Tier 4 Technique Weaknesses:
-Easily damages allies.
-This isn't that difficult to evade since the wave has a 10 meter high maximum and doesn't move so fast.
-It isn't powerful to melt iron, rock or anything like that, but it will burn wood and push rocks and iron.
- Cannon Rain:
- Tier 4 Technique Name: Yosai Yosai Cannon Rain
Tier 4 Technique Type: Area of Effect (60 meters radius)
Tier 4 Technique Cooldown: 6 posts
Tier 4 Technique Description: The user looks up and opens his mouth. He then shoots a very big ball, same size than his head, but then it even grows more making it the size of a human. The ball goes up in the sky and gets lost. But a little explosion is seen, and in a second, 100 cannonballs fall from the air in the area around creating big explosions all around the place. Cannonballs falling are 2 meter wide. One post after this technic was used, the cannonballs explode destroying anything left in the area.
Tier 4 Technique Strengths:
-Incredible destructive power. It destroys any structure around them including tier 1 or lower ships.
-A direct hit from a cannonball can easily kill a human Tier 2 or lower.
Cannonballs destroy any Tier 3 or lower defensive ability or technic.
Tier 4 Technique Weaknesses:
-It can easily damage allies.
-Since it can't be aimed, it can destroy structures the user doesn't want to destroy.
-Because of the massive power of this attack, the user can't use any other attack during the same post. Including the next post when every cannonball explodes.
- Missile Barrage:
- Tier 4 Technique Name: Missile Barrage
Tier 4 Technique Type: Mid Range (6-140 Meters)
Tier 4 Technique Cooldown: 8
Tier 4 Technique Description: The user opens his chest. He then shoots 20 missiles from his chest which can track the target down. Each missil create a 2.5 meter radius explosion. If the missiles don't catch their target, the user can choose to explode them in the air.
Tier 4 Technique Strengths:
-The missiles have much more destructive power than a cannonball.
-It can attack up to 20 different people at once.
Tier 4 Technique Weaknesses:
-The missiles can be evaded easily since they aren't that fast.
-The missiles will only last up to 2 posts after they are launched before detonating.
Last edited by Hiroko on Fri Dec 19, 2014 12:45 pm; edited 2 times in total